16/07/24 14:36:18.89 8G5XycUJ.net
void Start () {
anim = GetComponent<Animator>();
}
// Update is called once per frame
void Update () {
if (Input.GetKey("right"))
{
transform.position += transform.forward * 0.1f;
anim.SetBool("Run", true);
}
else
{
anim.SetBool("Run", false);
}
if (Input.GetKey("left"))
{
transform.position -= transform.forward * 0.1f;
anim.SetBool("Run", true);
}
else
{
anim.SetBool("Run", false);
}
}
}