15/08/30 18:27:52.31 lkO858bk.net
>>282
Instantiateするプレファブの値更新してるからだよ
>>Instantiate (Object, pos , Quaternion.identity);
>>Object.transform.localScale = new Vector3(1.0f, height , 1.0f);
GameObject child = Instantiate(Object, pos, Quaternion.identity) as GameObject;
child.transform.localScale = new Vector3(1.0f,height,1.0f);
こうしてみそ
あとpublic GameObject Object;とか大文字で始まる変数やめれ, public GameObject original;とか、public GameObject prefab;にしとけ