統一3Dスレat GAMEDEV統一3Dスレ
- 暇つぶし2ch417:名前は開発中のものです。 02/02/09 11:15 .net >>415, I quite agree with you. Although I have no idea what platform >>413 is targetting, I guess that loading and offloading individual mipmap levels would generally be very inefficient and easily cause CPU or GPU to stall.