3Dゲームエンジン】Unity総合スレッド19at GAMEDEV3Dゲームエンジン】Unity総合スレッド19 - 暇つぶし2ch■コピペモード□スレを通常表示□オプションモード□このスレッドのURL■項目テキスト419:名前は開発中のものです。 13/06/09 09:59:54.71 FByap33G Status Update - current work.. https://groups.google.com/forum/#!topic/playscript/AYO6uD4hciM >- E4X support is still missing query expressions, and namespace expression support. >This is still blocking Away3D collada support, and some code in our own games. >- Package and class level statements are still not supported. This requires most code to be grouped >and packaged in static init() functions presently, which is somewhat tedious. We will be looking into this very shortly. >- Local constants are still not handled well. ActionScript's constants are actually "readonly" normal variables, >where as .NET has real constants. We have fixed this at the class level, but not at the local function body level. >This issue makes compiling Feathers code more difficult (as they use local constants extensively). feathers codeの意味がわからんかったけどこれか… https://github.com/joshtynjala/feathers monoやっても結局 actionscript のあれこれを追いかけるみたいになるのな http://yuukiandyuu.web.fc2.com/znk_wlk/index.html away3dとかよく見かける。それなりに動くもんだとか思った 次ページ最新レス表示レスジャンプ類似スレ一覧スレッドの検索話題のニュースおまかせリストオプションしおりを挟むスレッドに書込スレッドの一覧暇つぶし2ch