05/06/14 22:18:22
>>217
さんくす。一応へぼい英文を書いてみたので、それで通じるか添削してはくれまいか。
X file Multiple Animation problem
I made .x file with two animations, "walk" and "jump", "walk" animation longer than "jump".
I loaded this animatedmesh, and then tried to play this animation.
then.. "walk" animation was right. But "jump" animation was incorrect.
Probably "walk" animation was played after "jump" animation.
And I set current animation to "jump" by IAnimatedMeshX::setCurrentAnimation("jump"),
and read framecount by IAnimatedMeshX::getFrameCount().
But function return framecount of "walk", not "jump".
I think IAnimatedMeshX must have framecount property each animationset.