07/06/26 23:25:11
m_p3DDevice->SetRenderState ( D3DRENDERSTATE_TEXTUREMAG, D3DFILTER_LINEAR );
m_p3DDevice->SetRenderState ( D3DRENDERSTATE_TEXTUREMIN, D3DFILTER_LINEAR );
m_p3DDevice->SetRenderState ( D3DRENDERSTATE_TEXTUREMAG, D3DFILTER_NEAREST );
m_p3DDevice->SetRenderState ( D3DRENDERSTATE_TEXTUREMIN, D3DFILTER_NEAREST );
レンダリングステータスに設定があった時代ってなかったっけ?