07/09/11 20:21:32 dzrUJyMN
>>555 こんな感じの作ればいいんじゃないの?
var ed = _root.createEmptyMovieClip("__PseudoButtonEventDispatcher__", 4999);
ed.isMouseDown = false;ed._targets = {};Mouse.addListener(ed);
ed.onMouseDown = function() {this.isMouseDown = true;};
ed.onMouseUp = function() {this.isMouseDown = false;};
ed.addPseudoButton = function(mc) {mc.onDragOver = null;this._targets[mc] = [mc, false, false];};
ed.onEnterFrame = function() {
for (var i in ed._targets) {
var _mc = ed._targets[i][0];var _over = ed._targets[i][1];var _drag = ed._targets[i][2];
if(_mc.hitTest(_root._xmouse, _root._ymouse)) {
ed._targets[i][2] = this.isMouseDown;
if(!_over) {
if(!this.isMouseDown){
ed._targets[i][1] = true;ed._targets[i][0].onPseudoRollOver();
}
} else {
if(this.isMouseDown) {
if(!_drag) ed._targets[i][0].onPseudoPress();
} else {
if(_drag) ed._targets[i][0].onPseudoRelease();
}}
} else {
if(_over) {
ed._targets[i][1] = false;if(!_drag) ed._targets[i][0].onPseudoRollOut();
}
if(_drag && !this.isMouseDown) {
ed._targets[i][2] = false;ed._targets[i][0].onPseudoReleaseOutside();
}}}};
// ボタンイベントの設定とボタンの登録
play_btn.onPseudoPress = function() {trace("play_btn_press");};
play_btn.onPseudoRelease = function() {trace("play_btn_Release");};
ed.addPseudoButton(play_btn);