各種ライブラリ紹介スレ2at GAMEDEV各種ライブラリ紹介スレ2 - 暇つぶし2ch■コピペモード□スレを通常表示□オプションモード□このスレッドのURL■項目テキスト386:名前は開発中のものです。 09/02/16 23:58:42 bKMsn7yg 地形 座学 Virtual Terrain Project http://www.vterrain.org/ Hierarchical Image Caching for Accelerated Walkthroughs of Complex Environments http://grail.cs.washington.edu/projects/hic/ libnoise example: Complex planetary surface http://libnoise.sourceforge.net/examples/complexplanet/index.html 視界 遮蔽 座学 Harmless Algorithms - Issue 01 - Fine Occlusion Culling Algorithms http://www.flipcode.com/archives/Harmless_Algorithms-Issue_01_Fine_Occlusion_Culling_Algorithms.shtml Harmless Algorithms - Issue 02 - Scene Traversal Algorithms http://www.flipcode.com/archives/Harmless_Algorithms-Issue_02_Scene_Traversal_Algorithms.shtml Harmless Algorithms - Issue 03 - Design Patterns And 3D Gaming http://www.flipcode.com/archives/Harmless_Algorithms-Issue_03_Design_Patterns_And_3D_Gaming.shtml Harmless Algorithms - Issue 04 - A Hybrid Approach to Visibility http://www.flipcode.com/archives/Harmless_Algorithms-Issue_04_A_Hybrid_Approach_to_Visibility.shtml # Unified Occlusion Culling: Portals, Visibility Umbra, and HZB http://www.andyc.org/articles/viewarticle.php?id=7 Hierarchical Techniques for Visibility Computations http://www.cgg.cvut.cz/members/bittner/publications/diss_talk.pdf Virtuals occluders http://www.cs.ucy.ac.cy/~yiorgos/publications/virtual_occluders00.pdf まとめサイト Game Engines http://gpwiki.org/index.php/Game_Engines Libraries http://gpwiki.org/index.php/Libraries 次ページ最新レス表示レスジャンプ類似スレ一覧スレッドの検索話題のニュースおまかせリストオプションしおりを挟むスレッドに書込スレッドの一覧暇つぶし2ch