06/01/10 00:19:59 p+Nwn/kS
しつこく俺様メモ
URLリンク(nesdev.parodius.com)
(ちょっと編集付きで引用)
> Does sprite DMA stop the CPU fetch-decode-execute?
>
> Yes. CPU is effectively frozen for the 513 CPU cycles it takes to DMA.
> PPU, APU and everything else continue normally.