【DCS World】 DCS 総合 Part.36 【初心者歓迎】at FLY【DCS World】 DCS 総合 Part.36 【初心者歓迎】 - 暇つぶし2ch■コピペモード□スレを通常表示□オプションモード□このスレッドのURL■項目テキスト550:大空の名無しさん 15/10/06 11:50:29.18 .net まじめな内容まとめ >>422 >>423 >>462 >>465~470 エッジ1.5関係 読参照にしてください 551:大空の名無しさん 15/10/06 11:51:56.05 .net 読むのが無駄にならないスレ番号を整理しました、ご使用ください これ全部読んでると頭痛くなるスレですから 552:大空の名無しさん 15/10/06 11:53:41.49 .net 英語ができない馬鹿のくせにDCSに手出してます報告 553:大空の名無しさん 15/10/06 11:54:54.54 .net じゃおめできるんだっちゃば? 554:大空の名無しさん 15/10/06 11:55:55.64 .net あたぼうよ 試してみやがれ おらかかって来いよヴォケぇ オラ オラオラ さっさと英文来んか 555:大空の名無しさん 15/10/06 11:57:04.94 .net お・・・・・・・・・・・・・・・・・・・・お~し んだばいくかっちゃねん to provide a more realistic flight model and gain greater understanding as to how this and other missiles behave. Essentially two major areas that need to be assessed. Firstly is the Cd curve which means to be adjusted to fall in line with realistic expectations of performance. Secondly is the thrust and motor behaviour of the missile. Fortunately the motor information is rather easy to gain access to (Apart from the R-77 but we'll talk about that later). As the Cd curves of the missiles are likely to be similar due to the general shape of the missile, we have made alterations from the AIM-9Variant curve and the AIM-120C curve generated through CFD. Obviously slightly more drag for the larger missiles and slightly less drag at certain envelopes for special circumstances (R-77's gridfins come to mind). The motors have all been taken from real world sources and adjusted accordingly in game. There are certain variables that are not factored which have a large impact (Reduced drag whilst the motor is running for example) which obviously cannot be included. This gives the missiles their distinct flight characteristics. The exception to this is the R-77 where I have been able to find no legitimate sources on beyond what is currently 次ページ最新レス表示レスジャンプ類似スレ一覧スレッドの検索話題のニュースおまかせリストオプションしおりを挟むスレッドに書込スレッドの一覧暇つぶし2ch